bin_PROGRAMS = airpulse
airpulse_SOURCES = texturemanager.cpp tiledsprite.cpp animatedsprite.cpp engine.cpp scene.cpp gameoverscene.cpp  logoscene.cpp menucreditos.cpp menuhelp.cpp menuscene.cpp colision.cpp personaje.cpp obstaculo.cpp juego.cpp  main.cpp

airpulse_LDADD = -lsfml-window -lsfml-graphics -lsfml-system -lsfml-audio
